Halo ce third person

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This side project was the origins of Halo: Combat Evolved, originating as an RTS due to thinking Myth would be better if it were science-fiction and Starcraft would be better without resource management. This project was at least in progress by the time the 'Armor' trademark was filed on September 24, 1997.

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During this time, Bungie only had 12-15 employees in a small office in South Halsted, Chicago, when Marcus Lehto was brought on board to work with Jason Jones on a small 'side project' then-known as 'Armor'.

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In 1997, Bungie had just finished Myth: The Fallen Lords and was beginning the development of Myth II.